submission 611099
Zephyr Zhao · python · License unknown
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submission.py
curl "https://kernelindex.com/api/v1/implementations/kernelbot-amd-mxfp4-mm-611099?include=source"interfacepython
Compatibility
measured onAMD Instinct MI355X
declared hardwareAMD Instinct MI355X
architecturesgfx950
dtypesbf16, mxfp4
Benchmark evidence
1 measurement across 1 GPU, fastest first.
Operation / workload
Hardware
Latency
Rank
Observed
Reported · How evidence levels are derived →
Source and license
sourceavailable
revision digestsha256:7d506a3b8254a9bf675de2f1a82bae956338640d3f47481035975a84666835e2
license declaredunknown
license concludedunknown
authorsZephyr Zhao
imported2026-08-15
Techniques
Extracted from the mirrored source by pattern, never inferred. Each row cites its line.
fp4
MXFP4 GEMM v26b: fused split-K + ext split-K + sched hints.shared-memory
__shared__ float reduce[4][64 * 16]; // 4 warps × 64 threads × 16 floats = 16KBsplit-k
MXFP4 GEMM v26b: fused split-K + ext split-K + sched hints.vector-width = uint4
uint4 bd = *reinterpret_cast<const uint4*>(&Bsh[off]);Kernel source
submission.py1833 lines
"""
MXFP4 GEMM v26b: fused split-K + ext split-K + sched hints.
No aiter. Pure HIP C++.
"""
import os
os.environ["HIP_FORCE_DEV_KERNARG"] = "1"
os.environ["PYTORCH_ROCM_ARCH"] = "gfx950"
import torch
from task import input_t, output_t
_HIP_SRC = r"""
#include <hip/hip_runtime.h>
#include <hip/hip_ext_ocp.h>
#include <torch/extension.h>
#include <cstdint>
typedef int __attribute__((ext_vector_type(8))) i32x8;
typedef int __attribute__((ext_vector_type(4))) v4i;
typedef float __attribute__((ext_vector_type(16))) f32x16;
typedef float __attribute__((ext_vector_type(4))) f32x4;
typedef __bf16 bf16v2_t __attribute__((ext_vector_type(2)));
// DMA: global → LDS via inline asm (bypasses broken LLVM ISel)
// global_load_lds_dwordx4: 16 bytes/lane, global addr in VGPR pair, LDS dest in M0
__device__ __forceinline__ void global_load_to_lds_16(
const void* global_addr, uint32_t lds_offset) {
// v_readfirstlane → temp SGPR, then s_mov → M0
uint32_t sgpr_tmp;
asm volatile("v_readfirstlane_b32 %0, %1" : "=s"(sgpr_tmp) : "v"(lds_offset));
asm volatile("s_mov_b32 m0, %0\n"
"s_nop 0"
: : "s"(sgpr_tmp) :);
// Issue DMA: 16 bytes from global_addr → LDS[M0]
asm volatile("global_load_lds_dwordx4 %0, off"
: : "v"(global_addr) : "memory");
}
// Buffer resource load: hardware OOB returns 0, no branch needed
__device__ v4i __llvm_amdgcn_raw_buffer_load_v4i32(v4i rsrc, int voff, int soff, int aux)
__asm("llvm.amdgcn.raw.buffer.load.v4i32");
__device__ __forceinline__ v4i make_buffer_resource(const void* ptr, unsigned range_bytes) {
v4i r;
auto p = reinterpret_cast<uintptr_t>(ptr);
r[0] = (int)(p & 0xFFFFFFFFu);
r[1] = (int)(p >> 32);
r[2] = (int)range_bytes;
r[3] = (int)(4 << 15); // NUM_FORMAT=U32
return r;
}
__device__ __forceinline__ int pack8_hw(const uint16_t* src, float hs) {
unsigned int d = 0;
d = __builtin_amdgcn_cvt_scalef32_pk_fp4_bf16(d, *reinterpret_cast<const bf16v2_t*>(&src[0]), hs, 0);
d = __builtin_amdgcn_cvt_scalef32_pk_fp4_bf16(d, *reinterpret_cast<const bf16v2_t*>(&src[2]), hs, 1);
d = __builtin_amdgcn_cvt_scalef32_pk_fp4_bf16(d, *reinterpret_cast<const bf16v2_t*>(&src[4]), hs, 2);
d = __builtin_amdgcn_cvt_scalef32_pk_fp4_bf16(d, *reinterpret_cast<const bf16v2_t*>(&src[6]), hs, 3);
return (int)d;
}
__device__ __forceinline__ void quant_32(const uint16_t* ap, int out[4], int32_t& spk) {
uint16_t mx = 0;
#pragma unroll
for (int j = 0; j < 32; j++) mx = max(mx, (uint16_t)(ap[j] & 0x7FFF));
uint32_t au = (((uint32_t)mx << 16) + 0x200000u) & 0xFF800000u;
int ef = (au >> 23u) & 0xFFu;
int su = (au == 0u) ? -127 : max(-127, min(127, ef - 127 - 2));
float hs = (su >= -126) ? __uint_as_float((uint32_t)(su + 127) << 23) : 0.0f;
#pragma unroll
for (int j = 0; j < 4; j++) out[j] = pack8_hw(&ap[j * 8], hs);
spk = (int32_t)(uint8_t)(su + 127);
}
// Load B from shuffled layout: (16,16) tile coalesced
// tile_n = ng/16, n_in = ng%16, tile_k = bk/16
// B_shuffle[tile_n * n_k_tiles * 256 + tile_k * 256 + n_in * 16 + k_in]
__device__ __forceinline__ void load_b_shuffle(
const uint8_t* Bsh, int ng, int bk, int N, int K,
int b_i32[4]) {
if (ng < N && bk + 15 < K / 2) {
int tile_n = ng / 16;
int n_in = ng % 16;
int tile_k = bk / 16;
int nkt = K / 32; // number of K-tiles
int off = tile_n * nkt * 256 + tile_k * 256 + n_in * 16;
uint4 bd = *reinterpret_cast<const uint4*>(&Bsh[off]);
b_i32[0]=((int*)&bd)[0]; b_i32[1]=((int*)&bd)[1];
b_i32[2]=((int*)&bd)[2]; b_i32[3]=((int*)&bd)[3];
} else {
b_i32[0]=0; b_i32[1]=0; b_i32[2]=0; b_i32[3]=0;
}
}
__device__ __forceinline__ int32_t load_b_scale(const uint8_t* Bsc,
int ng, int bb, int SNG, int N) {
if (ng >= N) return 127;
int ifl = (ng/32)*(SNG*256) + (bb/8)*256 + (bb%4)*64
+ (ng%16)*4 + ((bb%8)/4)*2 + (ng%32)/16;
return (int32_t)Bsc[ifl];
}
// ══════════════════════════════════════════════════════════════════════════════
// FUSED SPLIT-K KERNEL: 4 warps split K internally, reduce in LDS, write bf16.
// Grid: (ceil(M/32), ceil(N/32)), Block: 256 threads (4 warps).
// BLOCK_N=32 (all warps contribute to same 32 N-cols).
// Single kernel launch — no alloc, no memset, no conversion kernel.
// ══════════════════════════════════════════════════════════════════════════════
__global__ void __launch_bounds__(256, 2)
gemm_fused_splitk_kernel(
const uint16_t* __restrict__ A, const uint8_t* __restrict__ Bq,
const uint8_t* __restrict__ Bsc, uint16_t* __restrict__ C,
int M, int N, int K, int strA, int strBq, int BscSN)
{
const int mt = blockIdx.x, nt = blockIdx.y;
const int wid = threadIdx.x >> 6;
const int lid = threadIdx.x & 63;
const int ml = lid >> 5, nl = lid & 31;
const int ng = (nt << 5) + nl;
const int SNG = BscSN >> 3;
const int m_row = (mt << 5) + nl;
// Precompute per-thread constants (avoid repeated multiplies in hot loop)
const int a_row_off = m_row * strA; // A row offset (computed once)
const int b_row_off = ng * strBq; // B row offset (computed once)
// B_scale ng-dependent base (constant across K-steps)
const int bsc_ng_base = (ng >= N) ? 0 :
((ng >> 5) * (SNG << 8) + ((ng & 15) << 2) + ((ng & 31) >> 4));
// K-range for this warp (aligned to 64)
int total_steps = K >> 6;
int steps_per_warp = (total_steps + 3) >> 2;
int k_start = wid * steps_per_warp * 64;
int k_end = min(k_start + steps_per_warp * 64, K);
f32x16 c_acc;
#pragma unroll
for (int i = 0; i < 16; i++) c_acc[i] = 0.0f;
// Software-pipelined K-loop: issue loads for NEXT step, MFMA on CURRENT
// Uses sched_barrier + s_setprio for forced load/MFMA interleaving
int a_i32[4]; int32_t a_spk;
int b_i32[4]; int32_t b_spk;
// Inline b_scale load using precomputed ng base (avoids multiply per K-step)
#define LOAD_BSC(bb) ((ng >= N) ? (int32_t)127 : \
(int32_t)Bsc[bsc_ng_base + ((bb) >> 3 << 8) + (((bb) & 3) << 6) + (((bb) & 7) >> 2 << 1)])
// Prologue: load + quant + prepare first tile
if (k_start < k_end) {
int k_off = k_start + (ml << 5);
uint16_t a_local[32];
if (m_row < M && k_off + 31 < K) {
const uint4* src = reinterpret_cast<const uint4*>(&A[a_row_off + k_off]);
uint4* dst = reinterpret_cast<uint4*>(a_local);
dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2]; dst[3] = src[3];
} else {
#pragma unroll
for (int j = 0; j < 32; j++)
a_local[j] = (m_row < M && k_off + j < K) ? A[a_row_off + k_off + j] : 0;
}
quant_32(a_local, a_i32, a_spk);
int bk0 = (k_start >> 1) + (ml << 4);
if (ng < N && bk0 + 15 < (K >> 1)) {
uint4 bd = *reinterpret_cast<const uint4*>(&Bq[b_row_off + bk0]);
b_i32[0]=((int*)&bd)[0]; b_i32[1]=((int*)&bd)[1];
b_i32[2]=((int*)&bd)[2]; b_i32[3]=((int*)&bd)[3];
} else {
uint8_t bl[16];
#pragma unroll
for (int j = 0; j < 16; j++)
bl[j] = (ng < N && bk0 + j < (K>>1)) ? Bq[b_row_off + bk0 + j] : 0;
#pragma unroll
for (int j = 0; j < 4; j++)
b_i32[j]=(int)bl[j*4]|((int)bl[j*4+1]<<8)|((int)bl[j*4+2]<<16)|((int)bl[j*4+3]<<24);
}
b_spk = LOAD_BSC((k_start >> 5) + ml);
}
// 3-stage pipeline: prefetch A[i+1] and A[i+2], MFMA(i), process A[i+1]
// This keeps 2 A prefetches in VMEM pipeline for better latency hiding
// Prefetch step 1 (step 0 already loaded in prologue)
uint16_t a_pf[32]; // prefetch buffer for step i+2
{
int pf_kb = k_start + 64;
if (pf_kb < k_end) {
int k_off_pf = pf_kb + (ml << 5);
if (m_row < M && k_off_pf + 31 < K) {
const uint4* src = reinterpret_cast<const uint4*>(&A[a_row_off + k_off_pf]);
uint4* dst = reinterpret_cast<uint4*>(a_pf);
dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2]; dst[3] = src[3];
} else {
for (int j = 0; j < 32; j++)
a_pf[j] = (m_row < M && k_off_pf + j < K) ? A[a_row_off + k_off_pf + j] : 0;
}
}
}
for (int kb = k_start; kb < k_end; kb += 64) {
int next_kb = kb + 64;
bool has_next = (next_kb < k_end);
// MFMA on current data
__builtin_amdgcn_sched_barrier(0);
__builtin_amdgcn_s_setprio(1);
i32x8 am = {a_i32[0], a_i32[1], a_i32[2], a_i32[3], 0, 0, 0, 0};
i32x8 bm = {b_i32[0], b_i32[1], b_i32[2], b_i32[3], 0, 0, 0, 0};
c_acc = __builtin_amdgcn_mfma_scale_f32_32x32x64_f8f6f4(
am, bm, c_acc, 4, 4, 0, a_spk, 0, b_spk);
__builtin_amdgcn_s_setprio(0);
__builtin_amdgcn_sched_barrier(0);
if (has_next) {
asm volatile("s_waitcnt vmcnt(0)" ::: "memory");
quant_32(a_pf, a_i32, a_spk);
int bk_n = (next_kb >> 1) + (ml << 4);
if (ng < N && bk_n + 15 < (K >> 1)) {
uint4 bd = *reinterpret_cast<const uint4*>(&Bq[b_row_off + bk_n]);
b_i32[0]=((int*)&bd)[0]; b_i32[1]=((int*)&bd)[1];
b_i32[2]=((int*)&bd)[2]; b_i32[3]=((int*)&bd)[3];
} else {
uint8_t bl[16];
#pragma unroll
for (int j = 0; j < 16; j++)
bl[j] = (ng < N && bk_n + j < (K>>1)) ? Bq[b_row_off + bk_n + j] : 0;
#pragma unroll
for (int j = 0; j < 4; j++)
b_i32[j]=(int)bl[j*4]|((int)bl[j*4+1]<<8)|((int)bl[j*4+2]<<16)|((int)bl[j*4+3]<<24);
}
b_spk = LOAD_BSC((next_kb >> 5) + ml);
// Prefetch A for step i+2
int pf_kb = next_kb + 64;
if (pf_kb < k_end) {
int k_off_pf = pf_kb + (ml << 5);
if (m_row < M && k_off_pf + 31 < K) {
const uint4* src = reinterpret_cast<const uint4*>(&A[a_row_off + k_off_pf]);
uint4* dst = reinterpret_cast<uint4*>(a_pf);
dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2]; dst[3] = src[3];
} else {
for (int j = 0; j < 32; j++)
a_pf[j] = (m_row < M && k_off_pf + j < K) ? A[a_row_off + k_off_pf + j] : 0;
}
}
}
}
#undef LOAD_BSC
// ── LDS reduction: sum 4 warps' partial sums ──
__shared__ float reduce[4][64 * 16]; // 4 warps × 64 threads × 16 floats = 16KB
#pragma unroll
for (int i = 0; i < 16; i++)
reduce[wid][lid * 16 + i] = c_acc[i];
__syncthreads();
// Warp 0 reads all 4 partial sums, reduces, and writes bf16 output
if (wid == 0) {
#pragma unroll
for (int i = 0; i < 4; i++) {
#pragma unroll
for (int j = 0; j < 4; j++) {
int idx = i * 4 + j;
float sum = reduce[0][lid * 16 + idx] + reduce[1][lid * 16 + idx]
+ reduce[2][lid * 16 + idx] + reduce[3][lid * 16 + idx];
int mo = mt * 32 + ml * 4 + j + i * 8;
if (mo < M && ng < N) {
uint32_t fp = __float_as_uint(sum);
fp += 0x7FFFu + ((fp >> 16) & 1u);
C[mo * N + ng] = (uint16_t)(fp >> 16u);
}
}
}
}
}
// ══════════ 16x16x128 MFMA KERNEL ══════════
// kABKLane=4: each thread provides 32 FP4 (lower 4 int32), K-partition = lid/16.
// A operand: thread T provides A[T%16, K_partition*32 : K_partition*32+31]
// B operand: thread T provides B[T%16, K_partition*32 : K_partition*32+31]
// Output: thread T → C[(T/16)*4+j][T%16] for j=0..3 (TRANSPOSED from naive guess)
__global__ void __launch_bounds__(256, 3)
gemm_fused_16x16_kernel(
const uint16_t* __restrict__ A, const uint8_t* __restrict__ Bq,
const uint8_t* __restrict__ Bsc, uint16_t* __restrict__ C,
int M, int N, int K, int strA, int strBq, int BscSN)
{
const int mt = blockIdx.x, nt = blockIdx.y;
const int wid = threadIdx.x >> 6;
const int lid = threadIdx.x & 63;
const int t_row = lid & 15; // 0..15 — indexes into M (for A) and N (for B)
const int kpart = lid >> 4; // 0..3 — K-partition (kABKLane=4)
const int SNG = BscSN >> 3;
// A: thread provides row t_row, K[kpart*32 : kpart*32+31]
const int m_row = mt * 16 + t_row;
const int a_row_off = m_row * strA;
// B: thread provides N-row t_row
const int b_ng = nt * 16 + t_row;
int total_steps = K >> 7; // K/128
int steps_per_warp = (total_steps + 3) >> 2;
int k_start = wid * steps_per_warp * 128;
int k_end = min(k_start + steps_per_warp * 128, K);
f32x4 c_acc = {0.0f, 0.0f, 0.0f, 0.0f};
for (int kb = k_start; kb < k_end; kb += 128) {
// A: load 32 bf16 for this thread's K-partition
int k_off = kb + kpart * 32;
uint16_t a_local[32];
if (m_row < M && k_off + 31 < K) {
const uint4* src = reinterpret_cast<const uint4*>(&A[a_row_off + k_off]);
uint4* dst = reinterpret_cast<uint4*>(a_local);
dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2]; dst[3] = src[3];
} else {
#pragma unroll
for (int j = 0; j < 32; j++)
a_local[j] = (m_row < M && k_off + j < K) ? A[a_row_off + k_off + j] : 0;
}
int a_i32[4]; int32_t a_spk;
quant_32(a_local, a_i32, a_spk);
// B: load 32 FP4 for this thread's K-partition
int bk = (kb >> 1) + kpart * 16; // 32 FP4 = 16 bytes
int b_i32[4];
if (b_ng < N && bk + 15 < (K >> 1)) {
uint4 bd = *reinterpret_cast<const uint4*>(&Bq[b_ng * strBq + bk]);
b_i32[0]=((int*)&bd)[0]; b_i32[1]=((int*)&bd)[1];
b_i32[2]=((int*)&bd)[2]; b_i32[3]=((int*)&bd)[3];
} else { b_i32[0]=0; b_i32[1]=0; b_i32[2]=0; b_i32[3]=0; }
int32_t b_spk = load_b_scale(Bsc, b_ng, (kb >> 5) + kpart, SNG, N);
i32x8 am = {a_i32[0], a_i32[1], a_i32[2], a_i32[3], 0, 0, 0, 0};
i32x8 bm = {b_i32[0], b_i32[1], b_i32[2], b_i32[3], 0, 0, 0, 0};
c_acc = __builtin_amdgcn_mfma_scale_f32_16x16x128_f8f6f4(
am, bm, c_acc, 4, 4, 0, a_spk, 0, b_spk);
}
// LDS reduction: 4 warps, 4 floats per thread
__shared__ float reduce16[4][64 * 4];
#pragma unroll
for (int i = 0; i < 4; i++)
reduce16[wid][lid * 4 + i] = c_acc[i];
__syncthreads();
if (wid == 0) {
for (int j = 0; j < 4; j++) {
float sum = reduce16[0][lid*4+j] + reduce16[1][lid*4+j]
+ reduce16[2][lid*4+j] + reduce16[3][lid*4+j];
// Output: C[(kpart*4+j)][t_row] — TRANSPOSED mapping
int mo = mt * 16 + kpart * 4 + j;
int no = nt * 16 + t_row;
if (mo < M && no < N) {
uint32_t fp = __float_as_uint(sum);
fp += 0x7FFFu + ((fp >> 16) & 1u);
C[mo * N + no] = (uint16_t)(fp >> 16u);
}
}
}
}
// ══════════ 16x16x128 EXT SPLIT-K (single warp, K-split via atomicAdd) ══════════
// For M<=16 with large K: external K-split for more CTAs.
// Grid: (ceil(M/16), ceil(N/16), ksplits). atomicAdd to fp32, then fp32_to_bf16.
__global__ void __launch_bounds__(64, 8)
gemm_ext_splitk_16x16_kernel(
const uint16_t* __restrict__ A, const uint8_t* __restrict__ Bq,
const uint8_t* __restrict__ Bsc, float* __restrict__ Cfp32,
int M, int N, int K, int strA, int strBq, int BscSN, int kper)
{
const int mt = blockIdx.x, nt = blockIdx.y, ks = blockIdx.z;
const int lid = threadIdx.x;
const int t_row = lid & 15;
const int kpart = lid >> 4;
const int SNG = BscSN >> 3;
const int m_row = mt * 16 + t_row;
const int b_ng = nt * 16 + t_row;
int kst = (ks * kper / 128) * 128;
int ken = min(((ks + 1) * kper + 127) / 128 * 128, K);
if (kst >= ken) return;
// Buffer resource descriptors: OOB reads return 0 — eliminates bounds-check branches
v4i a_rsrc = make_buffer_resource(A, (unsigned)(M * strA * 2)); // bf16 → bytes
v4i b_rsrc = make_buffer_resource(Bq, (unsigned)(N * strBq));
int a_base = (m_row * strA) * 2; // byte offset for this thread's A row
int b_base = b_ng * strBq; // byte offset for this thread's B row
f32x4 c_acc = {0.0f, 0.0f, 0.0f, 0.0f};
for (int kb = kst; kb < ken; kb += 128) {
// A load via buffer resource (OOB → 0, no branch)
int a_byte_off = a_base + (kb + kpart * 32) * 2; // bf16 elements → bytes
v4i a_raw0 = __llvm_amdgcn_raw_buffer_load_v4i32(a_rsrc, a_byte_off, 0, 0);
v4i a_raw1 = __llvm_amdgcn_raw_buffer_load_v4i32(a_rsrc, a_byte_off + 16, 0, 0);
v4i a_raw2 = __llvm_amdgcn_raw_buffer_load_v4i32(a_rsrc, a_byte_off + 32, 0, 0);
v4i a_raw3 = __llvm_amdgcn_raw_buffer_load_v4i32(a_rsrc, a_byte_off + 48, 0, 0);
uint16_t a_local[32];
((v4i*)a_local)[0] = a_raw0; ((v4i*)a_local)[1] = a_raw1;
((v4i*)a_local)[2] = a_raw2; ((v4i*)a_local)[3] = a_raw3;
int a_i32[4]; int32_t a_spk;
quant_32(a_local, a_i32, a_spk);
// B load via buffer resource (OOB → 0, no branch)
int b_byte_off = b_base + (kb >> 1) + kpart * 16;
v4i b_raw = __llvm_amdgcn_raw_buffer_load_v4i32(b_rsrc, b_byte_off, 0, 0);
int b_i32[4];
b_i32[0] = b_raw[0]; b_i32[1] = b_raw[1];
b_i32[2] = b_raw[2]; b_i32[3] = b_raw[3];
int32_t b_spk = load_b_scale(Bsc, b_ng, (kb >> 5) + kpart, SNG, N);
i32x8 am = {a_i32[0], a_i32[1], a_i32[2], a_i32[3], 0, 0, 0, 0};
i32x8 bm = {b_i32[0], b_i32[1], b_i32[2], b_i32[3], 0, 0, 0, 0};
c_acc = __builtin_amdgcn_mfma_scale_f32_16x16x128_f8f6f4(
am, bm, c_acc, 4, 4, 0, a_spk, 0, b_spk);
}
// Store to fp32 workspace: either atomicAdd (multi-writer) or direct write (two-stage)
// When kslice_stride > 0: two-stage mode — write to workspace[ks * kslice_stride + mo*N + no]
// When kslice_stride == 0: atomicAdd mode (backward compat)
#pragma unroll
for (int j = 0; j < 4; j++) {
int mo = mt * 16 + kpart * 4 + j;
int no = nt * 16 + t_row;
if (mo < M && no < N)
atomicAdd(&Cfp32[mo * N + no], c_acc[j]);
}
}
// ══════════ 16x16x128 PRE-QUANT SPLIT-K (A already quantized, no inline quant) ══════════
// Takes pre-quantized A (fp4x2 packed) + shuffled E8M0 scales.
// Eliminates ~54 VALU cycles of quant + 74% less A memory traffic per step.
// Grid: (ceil(M/16), ceil(N/16), ksplits). Block: 64.
__global__ void __launch_bounds__(64, 8)
gemm_prequant_splitk_16x16_kernel(
const uint8_t* __restrict__ Aq, // [M, K/2] fp4x2 packed
const uint8_t* __restrict__ Asc, // shuffled E8M0 scales
const uint8_t* __restrict__ Bq,
const uint8_t* __restrict__ Bsc, float* __restrict__ Cfp32,
int M, int N, int K, int strAq, int strBq, int BscSN, int kper,
int sm) // padded M for Asc indexing
{
const int mt = blockIdx.x, nt = blockIdx.y, ks = blockIdx.z;
const int lid = threadIdx.x;
const int t_row = lid & 15;
const int kpart = lid >> 4;
const int SNG = BscSN >> 3;
const int m_row = mt * 16 + t_row;
const int b_ng = nt * 16 + t_row;
int kst = (ks * kper / 128) * 128;
int ken = min(((ks + 1) * kper + 127) / 128 * 128, K);
if (kst >= ken) return;
v4i b_rsrc = make_buffer_resource(Bq, (unsigned)(N * strBq));
int b_base = b_ng * strBq;
// Buffer resource for pre-quantized A
v4i aq_rsrc = make_buffer_resource(Aq, (unsigned)(M * strAq));
f32x4 c_acc = {0.0f, 0.0f, 0.0f, 0.0f};
// Pre-compute Asc shuffle index components (constant per thread)
int sn = K / 32;
int a_i0 = m_row / 32, a_i1 = (m_row % 32) / 16, a_i2 = m_row % 16;
int asc_base = a_i0 * (32 * sn) + a_i2 * 4 + a_i1; // missing i3, i4, i5 terms
for (int kb = kst; kb < ken; kb += 128) {
// Load pre-quantized A: 4 int32 = 16 bytes (vs 64 bytes for bf16)
int a_byte_off = m_row * strAq + (kb + kpart * 32) / 2;
v4i a_raw = __llvm_amdgcn_raw_buffer_load_v4i32(aq_rsrc, a_byte_off, 0, 0);
int a_i32[4];
a_i32[0] = a_raw[0]; a_i32[1] = a_raw[1];
a_i32[2] = a_raw[2]; a_i32[3] = a_raw[3];
// Load A scale from shuffled layout
int blk = (kb + kpart * 32) / 32;
int i3 = blk / 8, i4 = (blk % 8) / 4, i5 = blk % 4;
int shuffled_idx = asc_base + i3 * 256 + i5 * 64 + i4 * 2;
int32_t a_spk = (m_row < sm) ? (int32_t)Asc[shuffled_idx] : 127;
// B load via buffer resource
int b_byte_off = b_base + (kb >> 1) + kpart * 16;
v4i b_raw = __llvm_amdgcn_raw_buffer_load_v4i32(b_rsrc, b_byte_off, 0, 0);
int b_i32[4];
b_i32[0] = b_raw[0]; b_i32[1] = b_raw[1];
b_i32[2] = b_raw[2]; b_i32[3] = b_raw[3];
int32_t b_spk = load_b_scale(Bsc, b_ng, (kb >> 5) + kpart, SNG, N);
i32x8 am = {a_i32[0], a_i32[1], a_i32[2], a_i32[3], 0, 0, 0, 0};
i32x8 bm = {b_i32[0], b_i32[1], b_i32[2], b_i32[3], 0, 0, 0, 0};
c_acc = __builtin_amdgcn_mfma_scale_f32_16x16x128_f8f6f4(
am, bm, c_acc, 4, 4, 0, a_spk, 0, b_spk);
}
// atomicAdd to fp32 workspace
#pragma unroll
for (int j = 0; j < 4; j++) {
int mo = mt * 16 + kpart * 4 + j;
int no = nt * 16 + t_row;
if (mo < M && no < N)
atomicAdd(&Cfp32[mo * N + no], c_acc[j]);
}
}
// ══════════ TWO-STAGE SPLIT-K: no atomicAdd, direct write to sliced workspace ══════════
// Each K-split writes to its own workspace slice. No atomic contention.
// Grid: (ceil(M/16), ceil(N/16), ksplits). Block: 64.
__global__ void __launch_bounds__(64, 8)
gemm_splitk_noatomic_16x16_kernel(
const uint16_t* __restrict__ A, const uint8_t* __restrict__ Bq,
const uint8_t* __restrict__ Bsc, float* __restrict__ workspace,
int M, int N, int K, int strA, int strBq, int BscSN, int kper)
{
const int mt = blockIdx.x, nt = blockIdx.y, ks = blockIdx.z;
const int lid = threadIdx.x;
const int t_row = lid & 15;
const int kpart = lid >> 4;
const int SNG = BscSN >> 3;
const int m_row = mt * 16 + t_row;
const int b_ng = nt * 16 + t_row;
int kst = (ks * kper / 128) * 128;
int ken = min(((ks + 1) * kper + 127) / 128 * 128, K);
if (kst >= ken) return;
v4i a_rsrc = make_buffer_resource(A, (unsigned)(M * strA * 2));
v4i b_rsrc = make_buffer_resource(Bq, (unsigned)(N * strBq));
int a_base = (m_row * strA) * 2;
int b_base = b_ng * strBq;
f32x4 c_acc = {0.0f, 0.0f, 0.0f, 0.0f};
for (int kb = kst; kb < ken; kb += 128) {
int a_byte_off = a_base + (kb + kpart * 32) * 2;
v4i a_raw0 = __llvm_amdgcn_raw_buffer_load_v4i32(a_rsrc, a_byte_off, 0, 0);
v4i a_raw1 = __llvm_amdgcn_raw_buffer_load_v4i32(a_rsrc, a_byte_off + 16, 0, 0);
v4i a_raw2 = __llvm_amdgcn_raw_buffer_load_v4i32(a_rsrc, a_byte_off + 32, 0, 0);
v4i a_raw3 = __llvm_amdgcn_raw_buffer_load_v4i32(a_rsrc, a_byte_off + 48, 0, 0);
uint16_t a_local[32];
((v4i*)a_local)[0] = a_raw0; ((v4i*)a_local)[1] = a_raw1;
((v4i*)a_local)[2] = a_raw2; ((v4i*)a_local)[3] = a_raw3;
int a_i32[4]; int32_t a_spk;
quant_32(a_local, a_i32, a_spk);
int b_byte_off = b_base + (kb >> 1) + kpart * 16;
v4i b_raw = __llvm_amdgcn_raw_buffer_load_v4i32(b_rsrc, b_byte_off, 0, 0);
int b_i32[4];
b_i32[0] = b_raw[0]; b_i32[1] = b_raw[1];
b_i32[2] = b_raw[2]; b_i32[3] = b_raw[3];
int32_t b_spk = load_b_scale(Bsc, b_ng, (kb >> 5) + kpart, SNG, N);
i32x8 am = {a_i32[0], a_i32[1], a_i32[2], a_i32[3], 0, 0, 0, 0};
i32x8 bm = {b_i32[0], b_i32[1], b_i32[2], b_i32[3], 0, 0, 0, 0};
c_acc = __builtin_amdgcn_mfma_scale_f32_16x16x128_f8f6f4(
am, bm, c_acc, 4, 4, 0, a_spk, 0, b_spk);
}
// Direct write to sliced workspace — no atomicAdd, no contention
int slice_off = ks * M * N;
#pragma unroll
for (int j = 0; j < 4; j++) {
int mo = mt * 16 + kpart * 4 + j;
int no = nt * 16 + t_row;
if (mo < M && no < N)
workspace[slice_off + mo * N + no] = c_acc[j];
}
}
// Reduce K-slices and convert to bf16 in one kernel
__global__ void __launch_bounds__(1024)
reduce_splitk_bf16(const float* __restrict__ workspace, uint16_t* __restrict__ dst,
int n_elements, int n_slices, int MN) {
int i = blockIdx.x * 1024 + threadIdx.x;
if (i < n_elements) {
float sum = 0.0f;
for (int s = 0; s < n_slices; s++)
sum += workspace[s * MN + i];
uint32_t fp = __float_as_uint(sum);
fp += 0x7FFFu + ((fp >> 16) & 1u);
dst[i] = (uint16_t)(fp >> 16u);
}
}
// ══════════ 16x16x128 HYBRID SPLIT-K v2 (multi-warp + grid-z + 3-stage pipeline) ══════════
// Combines intra-CTA K-split (LDS reduce, eliminates atomicAdd between warps) with
// inter-CTA K-split (grid z, keeps enough CTAs for CU utilization).
// 3-stage pipeline: prefetch A[i+2], quant A[i+1], MFMA A[i] with sched_barrier.
// Grid: (ceil(M/16), ceil(N/16), z_splits). Block: 64*warps_per_cta. Dynamic LDS.
// z_splits==1: direct bf16 (no atomicAdd, no second kernel).
// z_splits>1: atomicAdd to fp32 workspace, needs fp32_to_bf16 second kernel.
__global__ void __launch_bounds__(1024, 1)
gemm_hybrid_splitk_16x16_kernel(
const uint16_t* __restrict__ A, const uint8_t* __restrict__ Bq,
const uint8_t* __restrict__ Bsc,
float* __restrict__ Cfp32, uint16_t* __restrict__ Cbf16,
int M, int N, int K, int strA, int strBq, int BscSN,
int warps_per_cta)
{
extern __shared__ float reduce_hs[]; // [warps_per_cta * 256] floats
const int mt = blockIdx.x, nt = blockIdx.y, zid = blockIdx.z;
const int wid = threadIdx.x >> 6; // warp within CTA (0..warps_per_cta-1)
const int lid = threadIdx.x & 63;
const int t_row = lid & 15;
const int kpart = lid >> 4;
const int SNG = BscSN >> 3;
const int m_row = mt * 16 + t_row;
const int a_row_off = m_row * strA;
const int b_ng = nt * 16 + t_row;
// K-range: grid z for inter-CTA, wid for intra-CTA
int total_splits = (int)gridDim.z * warps_per_cta;
int split_id = zid * warps_per_cta + wid;
int kper = ((K / 128 + total_splits - 1) / total_splits) * 128;
int kst = split_id * kper;
int ken = min(kst + kper, K);
f32x4 c_acc = {0.0f, 0.0f, 0.0f, 0.0f};
// ─── Prologue: load+quant A[0], load B[0], prefetch A[1] ───
int a_i32[4]; int32_t a_spk;
int b_i32[4]; int32_t b_spk;
uint16_t a_pf[32]; // prefetch buffer
if (kst < ken) {
// Load + quant A[0]
{
int k_off = kst + kpart * 32;
uint16_t a0[32];
if (m_row < M && k_off + 31 < K) {
const uint4* s = reinterpret_cast<const uint4*>(&A[a_row_off + k_off]);
uint4* d = reinterpret_cast<uint4*>(a0);
d[0]=s[0]; d[1]=s[1]; d[2]=s[2]; d[3]=s[3];
} else {
for (int j = 0; j < 32; j++)
a0[j] = (m_row < M && k_off + j < K) ? A[a_row_off + k_off + j] : 0;
}
quant_32(a0, a_i32, a_spk);
}
// Load B[0]
{
int bk = (kst >> 1) + kpart * 16;
if (b_ng < N && bk + 15 < (K >> 1)) {
uint4 bd = *reinterpret_cast<const uint4*>(&Bq[b_ng * strBq + bk]);
b_i32[0]=((int*)&bd)[0]; b_i32[1]=((int*)&bd)[1];
b_i32[2]=((int*)&bd)[2]; b_i32[3]=((int*)&bd)[3];
} else { b_i32[0]=0; b_i32[1]=0; b_i32[2]=0; b_i32[3]=0; }
b_spk = load_b_scale(Bsc, b_ng, (kst >> 5) + kpart, SNG, N);
}
// Prefetch A[1] (async — will be consumed after MFMA[0])
if (kst + 128 < ken) {
int k_off = kst + 128 + kpart * 32;
if (m_row < M && k_off + 31 < K) {
const uint4* s = reinterpret_cast<const uint4*>(&A[a_row_off + k_off]);
uint4* d = reinterpret_cast<uint4*>(a_pf);
d[0]=s[0]; d[1]=s[1]; d[2]=s[2]; d[3]=s[3];
} else {
for (int j = 0; j < 32; j++)
a_pf[j] = (m_row < M && k_off + j < K) ? A[a_row_off + k_off + j] : 0;
}
}
}
// ─── Main K-loop: 3-stage pipeline with sched_barrier ───
for (int kb = kst; kb < ken; kb += 128) {
bool has_next = (kb + 128 < ken);
// MFMA with compute priority
__builtin_amdgcn_sched_barrier(0);
__builtin_amdgcn_s_setprio(1);
i32x8 am = {a_i32[0], a_i32[1], a_i32[2], a_i32[3], 0, 0, 0, 0};
i32x8 bm = {b_i32[0], b_i32[1], b_i32[2], b_i32[3], 0, 0, 0, 0};
c_acc = __builtin_amdgcn_mfma_scale_f32_16x16x128_f8f6f4(
am, bm, c_acc, 4, 4, 0, a_spk, 0, b_spk);
__builtin_amdgcn_s_setprio(0);
__builtin_amdgcn_sched_barrier(0);
if (has_next) {
int next_kb = kb + 128;
// Wait for A prefetch, then quant A[i+1]
asm volatile("s_waitcnt vmcnt(0)" ::: "memory");
quant_32(a_pf, a_i32, a_spk);
// Load B[i+1]
{
int bk = (next_kb >> 1) + kpart * 16;
if (b_ng < N && bk + 15 < (K >> 1)) {
uint4 bd = *reinterpret_cast<const uint4*>(&Bq[b_ng * strBq + bk]);
b_i32[0]=((int*)&bd)[0]; b_i32[1]=((int*)&bd)[1];
b_i32[2]=((int*)&bd)[2]; b_i32[3]=((int*)&bd)[3];
} else { b_i32[0]=0; b_i32[1]=0; b_i32[2]=0; b_i32[3]=0; }
b_spk = load_b_scale(Bsc, b_ng, (next_kb >> 5) + kpart, SNG, N);
}
// Prefetch A[i+2]
if (next_kb + 128 < ken) {
int k_off = next_kb + 128 + kpart * 32;
if (m_row < M && k_off + 31 < K) {
const uint4* s = reinterpret_cast<const uint4*>(&A[a_row_off + k_off]);
uint4* d = reinterpret_cast<uint4*>(a_pf);
d[0]=s[0]; d[1]=s[1]; d[2]=s[2]; d[3]=s[3];
} else {
for (int j = 0; j < 32; j++)
a_pf[j] = (m_row < M && k_off + j < K) ? A[a_row_off + k_off + j] : 0;
}
}
}
}
// ─── LDS reduction across warps within CTA ───
#pragma unroll
for (int j = 0; j < 4; j++)
reduce_hs[wid * 256 + lid * 4 + j] = c_acc[j];
__syncthreads();
if (wid == 0) {
for (int j = 0; j < 4; j++) {
float sum = 0.0f;
for (int w = 0; w < warps_per_cta; w++)
sum += reduce_hs[w * 256 + lid * 4 + j];
int mo = mt * 16 + kpart * 4 + j;
int no = nt * 16 + t_row;
if (mo < M && no < N) {
if (gridDim.z > 1) {
atomicAdd(&Cfp32[mo * N + no], sum);
} else {
uint32_t fp = __float_as_uint(sum);
fp += 0x7FFFu + ((fp >> 16) & 1u);
Cbf16[mo * N + no] = (uint16_t)(fp >> 16u);
}
}
}
}
}
// ══════════ DMA TEST KERNEL: verify global_load_lds_dwordx4 correctness ══════════
// Copies src[32][64] bf16 → LDS via DMA → dst[32][64] bf16
// Launch: <<<1, 256>>>. Compare dst against src on host.
__global__ void test_dma_kernel(const uint16_t* src, uint16_t* dst, int stride) {
__shared__ uint16_t lds[32 * 64]; // 4096 bytes
int tid = threadIdx.x;
int ar = tid >> 3; // row 0..31
int ak = (tid & 7) << 3; // col 0,8,...,56
int wave_id = tid >> 6;
int lane_id = tid & 63;
// Compute LDS base for this wave
// NOTE: &lds[0] in HIP gives a flat address. For M0 we need the LDS byte offset.
// On AMD, shared memory addresses from __shared__ ARE the LDS byte offsets
// when cast to uint32_t — the compiler handles the flat→LDS mapping.
// Let's test both approaches:
// Approach: use the __shared__ pointer directly
uint32_t wave_lds_base = (uint32_t)(uintptr_t)&lds[0] + wave_id * 1024;
uint32_t sgpr_tmp;
asm volatile("v_readfirstlane_b32 %0, %1" : "=s"(sgpr_tmp) : "v"(wave_lds_base));
asm volatile("s_mov_b32 m0, %0\n s_nop 0" : : "s"(sgpr_tmp) :);
// Global address for this thread
const void* gptr = &src[ar * stride + ak];
asm volatile("global_load_lds_dwordx4 %0, off" : : "v"(gptr) : "memory");
asm volatile("s_waitcnt vmcnt(0) lgkmcnt(0)" ::: "memory");
__syncthreads();
// Read back from LDS and write to dst
#pragma unroll
for (int j = 0; j < 8; j++) {
dst[ar * stride + ak + j] = lds[ar * 64 + ak + j];
}
}
// ══════════ N-SPLIT DMA KERNEL v2: hardcoded LDS offsets, no lambda ══════════
// Fix: use computed LDS byte offset instead of (uint32_t)(uintptr_t)&sa[buf][0]
// sa[0] at LDS offset 0, sa[1] at offset 4096. Each wave: +wave_id*1024.
// FUSED version: full K, direct bf16 output (no ext_splitk, no atomicAdd).
// Grid: (ceil(M/32), ceil(N/128)). Block: 256 threads (4 warps × 32 N-cols).
__global__ void __launch_bounds__(256, 2)
gemm_nsplit4_dma_kernel(
const uint16_t* __restrict__ A, const uint8_t* __restrict__ Bq,
const uint8_t* __restrict__ Bsc, uint16_t* __restrict__ C,
int M, int N, int K, int strA, int strBq, int BscSN)
{
const int mt = blockIdx.x, nt = blockIdx.y;
const int wid = threadIdx.x >> 6;
const int lid = threadIdx.x & 63;
const int ml = lid >> 5, nl = lid & 31;
const int ng = (nt << 7) + (wid << 5) + nl;
const int tid = threadIdx.x;
const int SNG = BscSN >> 3;
// LDS: A double-buffer (8KB). sa[0] at LDS byte offset 0, sa[1] at 4096.
__shared__ uint16_t sa[2][32 * 64];
// Get LDS base address ONCE, outside any lambda
// This is the key fix: compute from the __shared__ pointer in kernel scope
const uint32_t sa0_lds = (uint32_t)(uintptr_t)&sa[0][0];
f32x16 c_acc;
#pragma unroll
for (int i = 0; i < 16; i++) c_acc[i] = 0.0f;
// Precompute DMA addressing (inline, no lambda)
const int dma_ar = tid >> 3; // row 0..31
const int dma_ak = (tid & 7) << 3; // col 0,8,...,56
const int dma_am = (mt << 5) + dma_ar;
const int dma_wave = tid >> 6;
// DMA helper: inline, uses precomputed LDS base
#define DMA_LOAD_A(buf_idx, kb) do { \
uint32_t _lds_base = sa0_lds + (buf_idx) * 4096 + dma_wave * 1024; \
const void* _gptr = (dma_am < M && (kb) + dma_ak + 7 < K) ? \
(const void*)&A[dma_am * strA + (kb) + dma_ak] : \
(const void*)&A[0]; \
global_load_to_lds_16(_gptr, _lds_base); \
} while(0)
// Prologue: DMA first tile, wait (vmcnt for global read + lgkmcnt for LDS write), sync
DMA_LOAD_A(0, 0);
asm volatile("s_waitcnt vmcnt(0) lgkmcnt(0)" ::: "memory");
__syncthreads();
for (int kb = 0; kb < K; kb += 64) {
int buf = (kb >> 6) & 1;
// Read A from CURRENT buffer
uint16_t a_local[32];
#pragma unroll
for (int j = 0; j < 32; j++)
a_local[j] = sa[buf][nl * 64 + (ml << 5) + j];
int a_i32[4]; int32_t a_spk;
quant_32(a_local, a_i32, a_spk);
// B: global → VGPR (per-warp, no LDS)
int bk = (kb >> 1) + (ml << 4);
int b_i32[4];
if (ng < N && bk + 15 < (K >> 1)) {
uint4 bd = *reinterpret_cast<const uint4*>(&Bq[ng * strBq + bk]);
b_i32[0]=((int*)&bd)[0]; b_i32[1]=((int*)&bd)[1];
b_i32[2]=((int*)&bd)[2]; b_i32[3]=((int*)&bd)[3];
} else { b_i32[0]=0; b_i32[1]=0; b_i32[2]=0; b_i32[3]=0; }
int32_t b_spk = load_b_scale(Bsc, ng, (kb >> 5) + ml, SNG, N);
// MFMA
__builtin_amdgcn_sched_barrier(0);
__builtin_amdgcn_s_setprio(1);
i32x8 am = {a_i32[0], a_i32[1], a_i32[2], a_i32[3], 0, 0, 0, 0};
i32x8 bm = {b_i32[0], b_i32[1], b_i32[2], b_i32[3], 0, 0, 0, 0};
c_acc = __builtin_amdgcn_mfma_scale_f32_32x32x64_f8f6f4(
am, bm, c_acc, 4, 4, 0, a_spk, 0, b_spk);
__builtin_amdgcn_s_setprio(0);
__builtin_amdgcn_sched_barrier(0);
// Prefetch NEXT tile into other buffer
if (kb + 64 < K) {
DMA_LOAD_A(1 - buf, kb + 64);
}
// Wait for DMA (vmcnt=global read, lgkmcnt=LDS write) + sync
asm volatile("s_waitcnt vmcnt(0) lgkmcnt(0)" ::: "memory");
__syncthreads();
}
#undef DMA_LOAD_A
// Direct bf16 output — no atomicAdd, no fp32_to_bf16 kernel!
#pragma unroll
for (int i = 0; i < 4; i++) {
#pragma unroll
for (int j = 0; j < 4; j++) {
int mo = (mt << 5) + (ml << 2) + j + (i << 3);
if (mo < M && ng < N) {
uint32_t fp = __float_as_uint(c_acc[i * 4 + j]);
fp += 0x7FFFu + ((fp >> 16) & 1u);
C[mo * N + ng] = (uint16_t)(fp >> 16u);
}
}
}
}
// ══════════ NO-SPLITK SINGLE-WARP KERNEL (for medium K, large M) ══════════
// 1 warp per CTA, 64 threads. Full K per warp → 32 MFMA steps for K=2048.
// No LDS reduction needed. Excellent pipeline fill. Same CTA count as splitk4.
__global__ void __launch_bounds__(64, 8)
gemm_nosplitk_kernel(
const uint16_t* __restrict__ A, const uint8_t* __restrict__ Bq,
const uint8_t* __restrict__ Bsc, uint16_t* __restrict__ C,
int M, int N, int K, int strA, int strBq, int BscSN)
{
const int mt = blockIdx.x, nt = blockIdx.y;
const int lid = threadIdx.x;
const int ml = lid >> 5, nl = lid & 31;
const int ng = (nt << 5) + nl;
const int SNG = BscSN >> 3;
const int m_row = (mt << 5) + nl;
const int a_row_off = m_row * strA;
const int b_row_off = ng * strBq;
const int bsc_ng_base = (ng >= N) ? 0 :
((ng >> 5) * (SNG << 8) + ((ng & 15) << 2) + ((ng & 31) >> 4));
f32x16 c_acc;
#pragma unroll
for (int i = 0; i < 16; i++) c_acc[i] = 0.0f;
#define LOAD_BSC_NS(bb) ((ng >= N) ? (int32_t)127 : \
(int32_t)Bsc[bsc_ng_base + ((bb) >> 3 << 8) + (((bb) & 3) << 6) + (((bb) & 7) >> 2 << 1)])
// 3-stage pipeline: prefetch A 2 steps ahead, quant on step i+1, MFMA on step i
int a_i32[4]; int32_t a_spk;
int b_i32[4]; int32_t b_spk;
// Prologue: load + quant step 0
if (0 < K) {
int k_off = (ml << 5);
uint16_t a_local[32];
if (m_row < M && k_off + 31 < K) {
const uint4* src = reinterpret_cast<const uint4*>(&A[a_row_off + k_off]);
uint4* dst = reinterpret_cast<uint4*>(a_local);
dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2]; dst[3] = src[3];
} else {
#pragma unroll
for (int j = 0; j < 32; j++)
a_local[j] = (m_row < M && k_off + j < K) ? A[a_row_off + k_off + j] : 0;
}
quant_32(a_local, a_i32, a_spk);
int bk = (ml << 4);
if (ng < N && bk + 15 < (K >> 1)) {
uint4 bd = *reinterpret_cast<const uint4*>(&Bq[b_row_off + bk]);
b_i32[0]=((int*)&bd)[0]; b_i32[1]=((int*)&bd)[1];
b_i32[2]=((int*)&bd)[2]; b_i32[3]=((int*)&bd)[3];
} else { b_i32[0]=0; b_i32[1]=0; b_i32[2]=0; b_i32[3]=0; }
b_spk = LOAD_BSC_NS(ml);
}
// Prefetch A for step 1
uint16_t a_pf_ns[32];
{
int pf_kb = 64;
if (pf_kb < K) {
int k_off_pf = pf_kb + (ml << 5);
if (m_row < M && k_off_pf + 31 < K) {
const uint4* src = reinterpret_cast<const uint4*>(&A[a_row_off + k_off_pf]);
uint4* dst = reinterpret_cast<uint4*>(a_pf_ns);
dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2]; dst[3] = src[3];
} else {
for (int j = 0; j < 32; j++)
a_pf_ns[j] = (m_row < M && k_off_pf + j < K) ? A[a_row_off + k_off_pf + j] : 0;
}
}
}
for (int kb = 0; kb < K; kb += 64) {
int next_kb = kb + 64;
bool has_next = (next_kb < K);
__builtin_amdgcn_sched_barrier(0);
__builtin_amdgcn_s_setprio(1);
i32x8 am = {a_i32[0], a_i32[1], a_i32[2], a_i32[3], 0, 0, 0, 0};
i32x8 bm = {b_i32[0], b_i32[1], b_i32[2], b_i32[3], 0, 0, 0, 0};
c_acc = __builtin_amdgcn_mfma_scale_f32_32x32x64_f8f6f4(
am, bm, c_acc, 4, 4, 0, a_spk, 0, b_spk);
__builtin_amdgcn_s_setprio(0);
__builtin_amdgcn_sched_barrier(0);
if (has_next) {
asm volatile("s_waitcnt vmcnt(0)" ::: "memory");
quant_32(a_pf_ns, a_i32, a_spk);
int bk_n = (next_kb >> 1) + (ml << 4);
if (ng < N && bk_n + 15 < (K >> 1)) {
uint4 bd = *reinterpret_cast<const uint4*>(&Bq[b_row_off + bk_n]);
b_i32[0]=((int*)&bd)[0]; b_i32[1]=((int*)&bd)[1];
b_i32[2]=((int*)&bd)[2]; b_i32[3]=((int*)&bd)[3];
} else { b_i32[0]=0; b_i32[1]=0; b_i32[2]=0; b_i32[3]=0; }
b_spk = LOAD_BSC_NS((next_kb >> 5) + ml);
// Prefetch A for step i+2
int pf_kb = next_kb + 64;
if (pf_kb < K) {
int k_off_pf = pf_kb + (ml << 5);
if (m_row < M && k_off_pf + 31 < K) {
const uint4* src = reinterpret_cast<const uint4*>(&A[a_row_off + k_off_pf]);
uint4* dst = reinterpret_cast<uint4*>(a_pf_ns);
dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2]; dst[3] = src[3];
} else {
for (int j = 0; j < 32; j++)
a_pf_ns[j] = (m_row < M && k_off_pf + j < K) ? A[a_row_off + k_off_pf + j] : 0;
}
}
}
}
#undef LOAD_BSC_NS
// Direct bf16 output — no LDS reduction!
#pragma unroll
for (int i = 0; i < 4; i++) {
#pragma unroll
for (int j = 0; j < 4; j++) {
int mo = (mt << 5) + (ml << 2) + j + (i << 3);
if (mo < M && ng < N) {
uint32_t fp = __float_as_uint(c_acc[i * 4 + j]);
fp += 0x7FFFu + ((fp >> 16) & 1u);
C[mo * N + ng] = (uint16_t)(fp >> 16u);
}
}
}
}
// ══════════ FUSED SPLIT-K WITH B_SHUFFLE (coalesced B loads) ══════════
// Same as fused_splitk4 but uses B_shuffle for coalesced B access.
// B_shuffle uses (16,16) tile layout: 16 N-rows × 16 K-bytes per tile.
__global__ void __launch_bounds__(256, 2)
gemm_fused_splitk_bsh_kernel(
const uint16_t* __restrict__ A, const uint8_t* __restrict__ Bsh,
const uint8_t* __restrict__ Bsc, uint16_t* __restrict__ C,
int M, int N, int K, int strA, int BscSN)
{
const int mt = blockIdx.x, nt = blockIdx.y;
const int wid = threadIdx.x / 64;
const int lid = threadIdx.x % 64;
const int ml = lid / 32, nl = lid % 32;
const int ng = nt * 32 + nl;
const int SNG = BscSN / 8;
const int m_row = mt * 32 + nl;
int total_steps = K / 64;
int steps_per_warp = (total_steps + 3) / 4;
int k_start = wid * steps_per_warp * 64;
int k_end = min(k_start + steps_per_warp * 64, K);
f32x16 c_acc;
#pragma unroll
for (int i = 0; i < 16; i++) c_acc[i] = 0.0f;
// Precompute B_shuffle base offset (constant per thread, avoids multiply in hot loop)
const int bsh_base = (ng < N) ? ((ng / 16) * (K / 32) * 256 + (ng % 16) * 16) : 0;
const bool b_valid = (ng < N);
int a_i32[4]; int32_t a_spk;
int b_i32[4]; int32_t b_spk;
if (k_start < k_end) {
int k_off = k_start + ml * 32;
uint16_t a_local[32];
if (m_row < M && k_off + 31 < K) {
const uint4* src = reinterpret_cast<const uint4*>(&A[m_row * strA + k_off]);
uint4* dst = reinterpret_cast<uint4*>(a_local);
dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2]; dst[3] = src[3];
} else {
for (int j = 0; j < 32; j++)
a_local[j] = (m_row < M && k_off + j < K) ? A[m_row * strA + k_off + j] : 0;
}
quant_32(a_local, a_i32, a_spk);
// B_shuffle load with precomputed base: off = bsh_base + tile_k * 256
{
int bk = k_start / 2 + ml * 16;
if (b_valid && bk + 15 < K / 2) {
uint4 bd = *reinterpret_cast<const uint4*>(&Bsh[bsh_base + (bk >> 4) * 256]);
b_i32[0]=((int*)&bd)[0]; b_i32[1]=((int*)&bd)[1];
b_i32[2]=((int*)&bd)[2]; b_i32[3]=((int*)&bd)[3];
} else { b_i32[0]=0; b_i32[1]=0; b_i32[2]=0; b_i32[3]=0; }
}
b_spk = load_b_scale(Bsc, ng, k_start/32 + ml, SNG, N);
}
// 3-stage pipeline (same as fused_splitk): prefetch A 1 step ahead
const int a_row_off_bsh = m_row * strA;
uint16_t a_pf_bsh[32];
{
int pf_kb = k_start + 64;
if (pf_kb < k_end) {
int k_off_pf = pf_kb + ml * 32;
if (m_row < M && k_off_pf + 31 < K) {
const uint4* s = reinterpret_cast<const uint4*>(&A[a_row_off_bsh + k_off_pf]);
uint4* d = reinterpret_cast<uint4*>(a_pf_bsh);
d[0]=s[0]; d[1]=s[1]; d[2]=s[2]; d[3]=s[3];
} else {
for (int j = 0; j < 32; j++)
a_pf_bsh[j] = (m_row < M && k_off_pf + j < K) ? A[a_row_off_bsh + k_off_pf + j] : 0;
}
}
}
for (int kb = k_start; kb < k_end; kb += 64) {
int next_kb = kb + 64;
bool has_next = (next_kb < k_end);
__builtin_amdgcn_sched_barrier(0);
__builtin_amdgcn_s_setprio(1);
i32x8 am = {a_i32[0], a_i32[1], a_i32[2], a_i32[3], 0, 0, 0, 0};
i32x8 bm = {b_i32[0], b_i32[1], b_i32[2], b_i32[3], 0, 0, 0, 0};
c_acc = __builtin_amdgcn_mfma_scale_f32_32x32x64_f8f6f4(
am, bm, c_acc, 4, 4, 0, a_spk, 0, b_spk);
__builtin_amdgcn_s_setprio(0);
__builtin_amdgcn_sched_barrier(0);
if (has_next) {
asm volatile("s_waitcnt vmcnt(0)" ::: "memory");
quant_32(a_pf_bsh, a_i32, a_spk);
{
int bk = next_kb / 2 + ml * 16;
if (b_valid && bk + 15 < K / 2) {
uint4 bd = *reinterpret_cast<const uint4*>(&Bsh[bsh_base + (bk >> 4) * 256]);
b_i32[0]=((int*)&bd)[0]; b_i32[1]=((int*)&bd)[1];
b_i32[2]=((int*)&bd)[2]; b_i32[3]=((int*)&bd)[3];
} else { b_i32[0]=0; b_i32[1]=0; b_i32[2]=0; b_i32[3]=0; }
}
b_spk = load_b_scale(Bsc, ng, next_kb/32 + ml, SNG, N);
// Prefetch A for step i+2
int pf_kb = next_kb + 64;
if (pf_kb < k_end) {
int k_off_pf = pf_kb + ml * 32;
if (m_row < M && k_off_pf + 31 < K) {
const uint4* s = reinterpret_cast<const uint4*>(&A[a_row_off_bsh + k_off_pf]);
uint4* d = reinterpret_cast<uint4*>(a_pf_bsh);
d[0]=s[0]; d[1]=s[1]; d[2]=s[2]; d[3]=s[3];
} else {
for (int j = 0; j < 32; j++)
a_pf_bsh[j] = (m_row < M && k_off_pf + j < K) ? A[a_row_off_bsh + k_off_pf + j] : 0;
}
}
}
}
__shared__ float reduce[4][64 * 16];
#pragma unroll
for (int i = 0; i < 16; i++)
reduce[wid][lid * 16 + i] = c_acc[i];
__syncthreads();
if (wid == 0) {
#pragma unroll
for (int i = 0; i < 4; i++) {
#pragma unroll
for (int j = 0; j < 4; j++) {
int idx = i * 4 + j;
float sum = reduce[0][lid*16+idx] + reduce[1][lid*16+idx]
+ reduce[2][lid*16+idx] + reduce[3][lid*16+idx];
int mo = mt * 32 + ml * 4 + j + i * 8;
if (mo < M && ng < N) {
uint32_t fp = __float_as_uint(sum);
fp += 0x7FFFu + ((fp >> 16) & 1u);
C[mo * N + ng] = (uint16_t)(fp >> 16u);
}
}
}
}
}
// ══════════ fp32->bf16 conversion + zero kernel ══════════
// Converts fp32 to bf16 AND zeros the fp32 buffer (for next iteration)
// Eliminates the need for a separate hipMemsetAsync
__global__ void __launch_bounds__(1024)
fp32_to_bf16(float* __restrict__ src, uint16_t* __restrict__ dst, int n) {
int i = blockIdx.x * 1024 + threadIdx.x;
if (i < n) {
float val = src[i];
src[i] = 0.0f; // zero for next iteration
uint32_t fp = __float_as_uint(val);
fp += 0x7FFFu + ((fp >> 16) & 1u);
dst[i] = (uint16_t)(fp >> 16u);
}
}
#ifndef BLS
#define BLS 36
#endif
// ══════════ EXTERNAL SPLIT-K KERNEL (for very large K) ══════════
// Grid: (M_tiles, N_tiles, K_splits). atomicAdd to fp32 workspace.
// Uses B_shuffle for coalesced B loading (Bq param is actually B_shuffle data).
__global__ void __launch_bounds__(256)
gemm_ext_splitk_kernel(
const uint16_t* __restrict__ A, const uint8_t* __restrict__ Bq,
const uint8_t* __restrict__ Bsc, float* __restrict__ Cfp32,
int M, int N, int K, int strA, int strBq, int BscSN, int kper)
{
const int mt=blockIdx.x, nt=blockIdx.y, ks=blockIdx.z;
const int wid=threadIdx.x/64, lid=threadIdx.x%64;
const int ml=lid/32, nl=lid%32, tid=threadIdx.x;
const int ng=nt*128+wid*32+nl;
const int SNG=BscSN/8;
int kst=(ks*kper/64)*64, ken=min(((ks+1)*kper+63)/64*64, K);
if(kst>=ken) return;
__shared__ uint16_t sa[2][32*64];
f32x16 c; for(int i=0;i<16;i++) c[i]=0.0f;
// A: cooperative load to LDS (all 256 threads)
auto ld=[&](int buf,int kb) __attribute__((always_inline)){
int ar=tid/8,ak=(tid%8)*8,am=mt*32+ar,akk=kb+ak;
if(am<M&&akk+7<K) *reinterpret_cast<uint4*>(&sa[buf][ar*64+ak])=
*reinterpret_cast<const uint4*>(&A[am*strA+akk]);
else for(int j=0;j<8;j++) sa[buf][ar*64+ak+j]=(am<M&&akk+j<K)?A[am*strA+akk+j]:0;
};
struct TR{int a[4];int b[4];int32_t as,bs;};
// B: direct global→VGPR per warp (no LDS needed)
auto pr=[&](int buf,int kb) __attribute__((always_inline))->TR{
TR r; quant_32(&sa[buf][(lid%32)*64+ml*32],r.a,r.as);
int bk=kb/2+(ml<<4);
if(ng<N&&bk+15<K/2){
uint4 bd=*reinterpret_cast<const uint4*>(&Bq[ng*strBq+bk]);
r.b[0]=((int*)&bd)[0]; r.b[1]=((int*)&bd)[1];
r.b[2]=((int*)&bd)[2]; r.b[3]=((int*)&bd)[3];
} else { r.b[0]=0; r.b[1]=0; r.b[2]=0; r.b[3]=0; }
r.bs=load_b_scale(Bsc,ng,kb/32+ml,SNG,N); return r;
};
ld(0,kst); __syncthreads(); TR rg=pr(0,kst); if(kst+64<ken)ld(1,kst+64);
#pragma unroll 2
for(int k=kst;k<ken-64;k+=64){
int nxt=1-((k-kst)/64)%2, cur=1-nxt;
__builtin_amdgcn_sched_barrier(0);
__builtin_amdgcn_s_setprio(1);
i32x8 am={rg.a[0],rg.a[1],rg.a[2],rg.a[3],0,0,0,0};
i32x8 bm={rg.b[0],rg.b[1],rg.b[2],rg.b[3],0,0,0,0};
c=__builtin_amdgcn_mfma_scale_f32_32x32x64_f8f6f4(am,bm,c,4,4,0,rg.as,0,rg.bs);
__builtin_amdgcn_s_setprio(0);
__builtin_amdgcn_sched_barrier(0);
__syncthreads(); rg=pr(nxt,k+64); if(k+128<ken)ld(cur,k+128);
}
{__builtin_amdgcn_sched_barrier(0);
__builtin_amdgcn_s_setprio(1);
i32x8 am={rg.a[0],rg.a[1],rg.a[2],rg.a[3],0,0,0,0};
i32x8 bm={rg.b[0],rg.b[1],rg.b[2],rg.b[3],0,0,0,0};
c=__builtin_amdgcn_mfma_scale_f32_32x32x64_f8f6f4(am,bm,c,4,4,0,rg.as,0,rg.bs);
__builtin_amdgcn_s_setprio(0);}
for(int i=0;i<4;i++) for(int j=0;j<4;j++){
int mo=mt*32+ml*4+j+i*8;
if(mo<M&&ng<N) atomicAdd(&Cfp32[mo*N+ng], c[i*4+j]);
}
}
// ══════════ EXT SPLIT-K WITH DMA A LOADING (M>=32 only) ══════════
// Uses EXACT same K-loop structure as proven-correct nsplit4_dma_kernel.
// Adds K-splitting (atomicAdd) for more CTAs. Requires M>=32 (no OOB).
__global__ void __launch_bounds__(256)
gemm_ext_splitk_dma_kernel(
const uint16_t* __restrict__ A, const uint8_t* __restrict__ Bq,
const uint8_t* __restrict__ Bsc, float* __restrict__ Cfp32,
int M, int N, int K, int strA, int strBq, int BscSN, int kper)
{
const int mt = blockIdx.x, nt = blockIdx.y, ks_idx = blockIdx.z;
const int wid = threadIdx.x >> 6;
const int lid = threadIdx.x & 63;
const int ml = lid >> 5, nl = lid & 31;
const int ng = (nt << 7) + (wid << 5) + nl;
const int tid = threadIdx.x;
const int SNG = BscSN >> 3;
int kst = (ks_idx * kper / 64) * 64;
int ken = min(((ks_idx + 1) * kper + 63) / 64 * 64, K);
if (kst >= ken) return;
__shared__ uint16_t sa[2][32 * 64];
const uint32_t sa0_lds = (uint32_t)(uintptr_t)&sa[0][0];
f32x16 c_acc;
#pragma unroll
for (int i = 0; i < 16; i++) c_acc[i] = 0.0f;
const int dma_ar = tid >> 3;
const int dma_ak = (tid & 7) << 3;
const int dma_am = (mt << 5) + dma_ar;
const int dma_wave = tid >> 6;
#define DMA_LOAD_A_ESK(buf_idx, kb) do { \
uint32_t _lds_base = sa0_lds + (buf_idx) * 4096 + dma_wave * 1024; \
global_load_to_lds_16((const void*)&A[dma_am * strA + (kb) + dma_ak], _lds_base); \
} while(0)
// Prologue: DMA first tile, wait (vmcnt + lgkmcnt), sync
DMA_LOAD_A_ESK(0, kst);
asm volatile("s_waitcnt vmcnt(0) lgkmcnt(0)" ::: "memory");
__syncthreads();
// === SAME K-loop structure as proven-correct nsplit4_dma_kernel ===
for (int kb = kst; kb < ken; kb += 64) {
int buf = ((kb - kst) >> 6) & 1;
// Read A from CURRENT buffer
uint16_t a_local[32];
#pragma unroll
for (int j = 0; j < 32; j++)
a_local[j] = sa[buf][nl * 64 + (ml << 5) + j];
int a_i32[4]; int32_t a_spk;
quant_32(a_local, a_i32, a_spk);
// B: global → VGPR (per-warp, no LDS)
int bk = (kb >> 1) + (ml << 4);
int b_i32[4];
if (ng < N && bk + 15 < (K >> 1)) {
uint4 bd = *reinterpret_cast<const uint4*>(&Bq[ng * strBq + bk]);
b_i32[0]=((int*)&bd)[0]; b_i32[1]=((int*)&bd)[1];
b_i32[2]=((int*)&bd)[2]; b_i32[3]=((int*)&bd)[3];
} else { b_i32[0]=0; b_i32[1]=0; b_i32[2]=0; b_i32[3]=0; }
int32_t b_spk = load_b_scale(Bsc, ng, (kb >> 5) + ml, SNG, N);
// MFMA
__builtin_amdgcn_sched_barrier(0);
__builtin_amdgcn_s_setprio(1);
i32x8 am = {a_i32[0], a_i32[1], a_i32[2], a_i32[3], 0, 0, 0, 0};
i32x8 bm = {b_i32[0], b_i32[1], b_i32[2], b_i32[3], 0, 0, 0, 0};
c_acc = __builtin_amdgcn_mfma_scale_f32_32x32x64_f8f6f4(
am, bm, c_acc, 4, 4, 0, a_spk, 0, b_spk);
__builtin_amdgcn_s_setprio(0);
__builtin_amdgcn_sched_barrier(0);
// Prefetch NEXT tile into other buffer
if (kb + 64 < ken) {
DMA_LOAD_A_ESK(1 - buf, kb + 64);
}
// Wait for DMA (vmcnt=global read, lgkmcnt=LDS write) + sync
asm volatile("s_waitcnt vmcnt(0) lgkmcnt(0)" ::: "memory");
__syncthreads();
}
#undef DMA_LOAD_A_ESK
// atomicAdd to fp32 workspace
#pragma unroll
for (int i = 0; i < 4; i++)
#pragma unroll
for (int j = 0; j < 4; j++) {
int mo = (mt << 5) + (ml << 2) + j + (i << 3);
if (mo < M && ng < N)
atomicAdd(&Cfp32[mo * N + ng], c_acc[i * 4 + j]);
}
}
// ══════════ C++ entry points ══════════
torch::Tensor test_dma(torch::Tensor src) {
// Test: DMA copy 32x64 bf16 tile, verify correctness
int stride = (int)src.size(1);
auto dst = torch::zeros_like(src);
test_dma_kernel<<<1, 256>>>(
reinterpret_cast<const uint16_t*>(src.data_ptr()),
reinterpret_cast<uint16_t*>(dst.data_ptr()),
stride);
return dst;
}
torch::Tensor gemm_nsplit4_dma(torch::Tensor A, torch::Tensor Bq,
torch::Tensor Bsc, int64_t N, torch::Tensor C) {
int M=(int)A.size(0), K=(int)A.size(1);
dim3 grid((M+31)/32,(N+127)/128);
gemm_nsplit4_dma_kernel<<<grid,256>>>(
reinterpret_cast<const uint16_t*>(A.data_ptr()),
reinterpret_cast<const uint8_t*>(Bq.data_ptr()),
reinterpret_cast<const uint8_t*>(Bsc.data_ptr()),
reinterpret_cast<uint16_t*>(C.data_ptr()),
M,(int)N,K,(int)A.stride(0),(int)(Bq.stride(0)*Bq.element_size()),(int)Bsc.size(1));
return C;
}
torch::Tensor gemm_fused_16x16(torch::Tensor A, torch::Tensor Bq,
torch::Tensor Bsc, int64_t N, torch::Tensor C) {
int M = (int)A.size(0), K = (int)A.size(1);
dim3 grid((M + 15) / 16, (N + 15) / 16);
gemm_fused_16x16_kernel<<<grid, 256>>>(
reinterpret_cast<const uint16_t*>(A.data_ptr()),
reinterpret_cast<const uint8_t*>(Bq.data_ptr()),
reinterpret_cast<const uint8_t*>(Bsc.data_ptr()),
reinterpret_cast<uint16_t*>(C.data_ptr()),
M, (int)N, K, (int)A.stride(0),
(int)(Bq.stride(0) * Bq.element_size()), (int)Bsc.size(1));
return C;
}
torch::Tensor gemm_nosplitk(torch::Tensor A, torch::Tensor Bq,
torch::Tensor Bsc, int64_t N, torch::Tensor C) {
int M = (int)A.size(0), K = (int)A.size(1);
dim3 grid((M + 31) / 32, (N + 31) / 32);
gemm_nosplitk_kernel<<<grid, 64>>>(
reinterpret_cast<const uint16_t*>(A.data_ptr()),
reinterpret_cast<const uint8_t*>(Bq.data_ptr()),
reinterpret_cast<const uint8_t*>(Bsc.data_ptr()),
reinterpret_cast<uint16_t*>(C.data_ptr()),
M, (int)N, K, (int)A.stride(0),
(int)(Bq.stride(0) * Bq.element_size()), (int)Bsc.size(1));
return C;
}
torch::Tensor gemm_fused_bsh(torch::Tensor A, torch::Tensor Bsh,
torch::Tensor Bsc, int64_t N, torch::Tensor C) {
int M = (int)A.size(0), K = (int)A.size(1);
dim3 grid((M + 31) / 32, (N + 31) / 32);
gemm_fused_splitk_bsh_kernel<<<grid, 256>>>(
reinterpret_cast<const uint16_t*>(A.data_ptr()),
reinterpret_cast<const uint8_t*>(Bsh.data_ptr()),
reinterpret_cast<const uint8_t*>(Bsc.data_ptr()),
reinterpret_cast<uint16_t*>(C.data_ptr()),
M, (int)N, K, (int)A.stride(0), (int)Bsc.size(1));
return C;
}
torch::Tensor gemm_fused(torch::Tensor A, torch::Tensor Bq,
torch::Tensor Bsc, int64_t N, torch::Tensor C) {
int M = (int)A.size(0), K = (int)A.size(1);
dim3 grid((M + 31) / 32, (N + 31) / 32);
gemm_fused_splitk_kernel<<<grid, 256>>>(
reinterpret_cast<const uint16_t*>(A.data_ptr()),
reinterpret_cast<const uint8_t*>(Bq.data_ptr()),
reinterpret_cast<const uint8_t*>(Bsc.data_ptr()),
reinterpret_cast<uint16_t*>(C.data_ptr()),
M, (int)N, K, (int)A.stride(0),
(int)(Bq.stride(0) * Bq.element_size()), (int)Bsc.size(1));
return C;
}
torch::Tensor gemm_ext_splitk(torch::Tensor A, torch::Tensor Bq,
torch::Tensor Bsc, int64_t N, int64_t ksplits) {
int M=(int)A.size(0), K=(int)A.size(1);
auto Cfp=torch::zeros({M,(int)N},torch::TensorOptions().dtype(torch::kFloat32).device(A.device()));
auto Cbf=torch::empty({M,(int)N},torch::TensorOptions().dtype(torch::kBFloat16).device(A.device()));
int kper=((K/64+(int)ksplits-1)/(int)ksplits)*64;
dim3 grid((M+31)/32,((int)N+127)/128,(int)ksplits);
gemm_ext_splitk_kernel<<<grid,256>>>(
reinterpret_cast<const uint16_t*>(A.data_ptr()),
reinterpret_cast<const uint8_t*>(Bq.data_ptr()),
reinterpret_cast<const uint8_t*>(Bsc.data_ptr()),
Cfp.data_ptr<float>(),
M,(int)N,K,(int)A.stride(0),(int)(Bq.stride(0)*Bq.element_size()),(int)Bsc.size(1),kper);
int total=M*(int)N;
fp32_to_bf16<<<(total+1023)/1024,1024>>>(Cfp.data_ptr<float>(),
reinterpret_cast<uint16_t*>(Cbf.data_ptr()), total);
return Cbf;
}
// Cached version: takes pre-allocated fp32 workspace + bf16 output (avoids per-call alloc)
torch::Tensor gemm_ext_splitk_cached(torch::Tensor A, torch::Tensor Bq,
torch::Tensor Bsc, int64_t N, int64_t ksplits,
torch::Tensor Cfp, torch::Tensor Cbf) {
int M=(int)A.size(0), K=(int)A.size(1);
int kper=((K/64+(int)ksplits-1)/(int)ksplits)*64;
dim3 grid((M+31)/32,(N+127)/128,(int)ksplits);
gemm_ext_splitk_kernel<<<grid,256>>>(
reinterpret_cast<const uint16_t*>(A.data_ptr()),
reinterpret_cast<const uint8_t*>(Bq.data_ptr()),
reinterpret_cast<const uint8_t*>(Bsc.data_ptr()),
Cfp.data_ptr<float>(),
M,(int)N,K,(int)A.stride(0),(int)(Bq.stride(0)*Bq.element_size()),(int)Bsc.size(1),kper);
int total=M*(int)N;
fp32_to_bf16<<<(total+1023)/1024,1024>>>(Cfp.data_ptr<float>(),
reinterpret_cast<uint16_t*>(Cbf.data_ptr()), total);
return Cbf;
}
// ext_splitk with DMA — cached version for M>=64
torch::Tensor gemm_ext_splitk_dma_cached(torch::Tensor A, torch::Tensor Bq,
torch::Tensor Bsc, int64_t N, int64_t ksplits,
torch::Tensor Cfp, torch::Tensor Cbf) {
int M=(int)A.size(0), K=(int)A.size(1);
int kper=((K/64+(int)ksplits-1)/(int)ksplits)*64;
dim3 grid((M+31)/32,(N+127)/128,(int)ksplits);
gemm_ext_splitk_dma_kernel<<<grid,256>>>(
reinterpret_cast<const uint16_t*>(A.data_ptr()),
reinterpret_cast<const uint8_t*>(Bq.data_ptr()),
reinterpret_cast<const uint8_t*>(Bsc.data_ptr()),
Cfp.data_ptr<float>(),
M,(int)N,K,(int)A.stride(0),(int)(Bq.stride(0)*Bq.element_size()),(int)Bsc.size(1),kper);
int total=M*(int)N;
fp32_to_bf16<<<(total+1023)/1024,1024>>>(Cfp.data_ptr<float>(),
reinterpret_cast<uint16_t*>(Cbf.data_ptr()), total);
return Cbf;
}
// ══════════ STANDALONE A QUANT KERNEL (bf16 → fp4x2 + e8m0 shuffled scales) ══════════
// Each thread processes one row of 32 bf16 elements → 16 fp4x2 bytes + 1 e8m0 scale
// Grid: (ceil(M*K/32 / 256)), Block: 256
__global__ void __launch_bounds__(64, 16)
quant_a_kernel(const uint16_t* __restrict__ A, uint8_t* __restrict__ Aq,
uint8_t* __restrict__ Asc, int M, int K, int strA, int sm) {
int idx = blockIdx.x * blockDim.x + threadIdx.x;
int n_scales = K / 32;
int total_blocks = sm * n_scales;
if (idx >= total_blocks) return;
int row = idx / n_scales;
int blk = idx % n_scales;
int k_off = blk * 32;
// Load 32 bf16 (vectorized uint4 loads = 4×16 bytes)
uint16_t vals[32];
if (row < M) {
const uint4* src = reinterpret_cast<const uint4*>(&A[row * strA + k_off]);
uint4* dst = reinterpret_cast<uint4*>(vals);
dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2]; dst[3] = src[3];
} else {
#pragma unroll
for (int j = 0; j < 32; j++) vals[j] = 0;
}
// Find max magnitude
uint16_t mx = 0;
#pragma unroll
for (int j = 0; j < 32; j++) mx = max(mx, (uint16_t)(vals[j] & 0x7FFF));
// Compute E8M0 scale
uint32_t au = (((uint32_t)mx << 16) + 0x200000u) & 0xFF800000u;
int ef = (au >> 23u) & 0xFFu;
int su = (au == 0u) ? -127 : max(-127, min(127, ef - 127 - 2));
float hs = (su >= -126) ? __uint_as_float((uint32_t)(su + 127) << 23) : 0.0f;
uint8_t scale_val = (uint8_t)(su + 127);
// Pack 32 bf16 → 16 fp4x2 bytes
unsigned int packed[4];
packed[0] = 0;
packed[0] = __builtin_amdgcn_cvt_scalef32_pk_fp4_bf16(packed[0], *reinterpret_cast<bf16v2_t*>(&vals[0]), hs, 0);
packed[0] = __builtin_amdgcn_cvt_scalef32_pk_fp4_bf16(packed[0], *reinterpret_cast<bf16v2_t*>(&vals[2]), hs, 1);
packed[0] = __builtin_amdgcn_cvt_scalef32_pk_fp4_bf16(packed[0], *reinterpret_cast<bf16v2_t*>(&vals[4]), hs, 2);
packed[0] = __builtin_amdgcn_cvt_scalef32_pk_fp4_bf16(packed[0], *reinterpret_cast<bf16v2_t*>(&vals[6]), hs, 3);
packed[1] = 0;
packed[1] = __builtin_amdgcn_cvt_scalef32_pk_fp4_bf16(packed[1], *reinterpret_cast<bf16v2_t*>(&vals[8]), hs, 0);
packed[1] = __builtin_amdgcn_cvt_scalef32_pk_fp4_bf16(packed[1], *reinterpret_cast<bf16v2_t*>(&vals[10]), hs, 1);
packed[1] = __builtin_amdgcn_cvt_scalef32_pk_fp4_bf16(packed[1], *reinterpret_cast<bf16v2_t*>(&vals[12]), hs, 2);
packed[1] = __builtin_amdgcn_cvt_scalef32_pk_fp4_bf16(packed[1], *reinterpret_cast<bf16v2_t*>(&vals[14]), hs, 3);
packed[2] = 0;
packed[2] = __builtin_amdgcn_cvt_scalef32_pk_fp4_bf16(packed[2], *reinterpret_cast<bf16v2_t*>(&vals[16]), hs, 0);
packed[2] = __builtin_amdgcn_cvt_scalef32_pk_fp4_bf16(packed[2], *reinterpret_cast<bf16v2_t*>(&vals[18]), hs, 1);
packed[2] = __builtin_amdgcn_cvt_scalef32_pk_fp4_bf16(packed[2], *reinterpret_cast<bf16v2_t*>(&vals[20]), hs, 2);
packed[2] = __builtin_amdgcn_cvt_scalef32_pk_fp4_bf16(packed[2], *reinterpret_cast<bf16v2_t*>(&vals[22]), hs, 3);
packed[3] = 0;
packed[3] = __builtin_amdgcn_cvt_scalef32_pk_fp4_bf16(packed[3], *reinterpret_cast<bf16v2_t*>(&vals[24]), hs, 0);
packed[3] = __builtin_amdgcn_cvt_scalef32_pk_fp4_bf16(packed[3], *reinterpret_cast<bf16v2_t*>(&vals[26]), hs, 1);
packed[3] = __builtin_amdgcn_cvt_scalef32_pk_fp4_bf16(packed[3], *reinterpret_cast<bf16v2_t*>(&vals[28]), hs, 2);
packed[3] = __builtin_amdgcn_cvt_scalef32_pk_fp4_bf16(packed[3], *reinterpret_cast<bf16v2_t*>(&vals[30]), hs, 3);
// Write 16 bytes of fp4x2 (only for valid rows; padding rows skip Aq)
if (row < M) {
int out_off = row * (K / 2) + blk * 16;
*reinterpret_cast<uint4*>(&Aq[out_off]) = *reinterpret_cast<uint4*>(packed);
}
// Write scale with e8m0_shuffle permutation
// Original: scale[row][blk] at index row * (K/32) + blk
// Shuffle: view(sm//32, 2, 16, sn//8, 2, 4).permute(0, 3, 5, 2, 4, 1)
// sm=M_pad (padded to 256), sn=K/32
// Indices: i0=row/32, i1=(row%32)/16, i2=row%16, i3=blk/8, i4=(blk%8)/4, i5=blk%4
// Shuffled: [i0][i3][i5][i2][i4][i1] → offset = i0*(sn) + i3*16*2 + i5*16 + i2 + i4*??
// Actually: new_shape = (sm//32, sn//8, 4, 16, 2, 2), stride = (sn, 4*16*2*2=256, 16*2*2=64, 2*2=4, 2, 1)
// Wait, the permute changes dimension order. Let me compute directly:
int sn = K / 32;
int i0 = row / 32, i1 = (row % 32) / 16, i2 = row % 16;
int i3 = blk / 8, i4 = (blk % 8) / 4, i5 = blk % 4;
// permute(0,3,5,2,4,1) → shape (sm//32, sn//8, 4, 16, 2, 2)
// flat = i0*(32*sn) + i3*256 + i5*64 + i2*4 + i4*2 + i1
int shuffled_idx = i0 * (32 * sn) + i3 * 256 + i5 * 64 + i2 * 4 + i4 * 2 + i1;
Asc[shuffled_idx] = scale_val; // write for ALL rows including padding
}
// ══════════ ASM GEMM via hipModuleLoad ══════════
static hipModule_t _asm_mod = nullptr;
static hipFunction_t _asm_fn = nullptr;
struct __attribute__((packed)) AsmArgs {
void* D; char _0[8]; void* C; char _1[8];
void* A; char _2[8]; void* B; char _3[8];
float alpha; char _4[12]; float beta; char _5[12];
unsigned int sD0; char _6[12]; unsigned int sD1; char _7[12];
unsigned int sC0; char _8[12]; unsigned int sC1; char _9[12];
unsigned int sA0; char _10[12]; unsigned int sA1; char _11[12];
unsigned int sB0; char _12[12]; unsigned int sB1; char _13[12];
unsigned int M; char _14[12]; unsigned int N; char _15[12];
unsigned int K; char _16[12];
void* SA; char _17[8]; void* SB; char _18[8];
unsigned int sSA0; char _19[12]; unsigned int sSA1; char _20[12];
unsigned int sSB0; char _21[12]; unsigned int sSB1; char _22[12];
int log2ks;
};
torch::Tensor asm_gemm_a4w4(
torch::Tensor Aq, torch::Tensor Bsh,
torch::Tensor Asc, torch::Tensor Bsc,
int64_t m, int64_t n, int64_t k, int64_t log2ks, torch::Tensor out) {
if (!_asm_mod) {
hipModuleLoad(&_asm_mod,
"/home/runner/aiter/hsa//gfx950/f4gemm/f4gemm_bf16_per1x32Fp4_BpreShuffle_32x128.co");
hipModuleGetFunction(&_asm_fn, _asm_mod,
"_ZN5aiter41f4gemm_bf16_per1x32Fp4_BpreShuffle_32x128E");
}
int mp = ((int)m+31)/32*32;
// When split-K enabled, zero output for atomic accumulation
if (log2ks > 0) {
// Zero the padded output region (mp rows, not just m)
auto out_view = out.slice(0, 0, mp);
out_view.zero_();
}
AsmArgs a = {};
a.D = out.data_ptr(); a.C = out.data_ptr();
a.A = Aq.data_ptr(); a.B = Bsh.data_ptr();
a.alpha = 1.0f; a.beta = 0.0f;
// stride_D0 is UNINITIALIZED in aiter — kernel uses stride_C0 instead
a.sC0 = (unsigned)out.stride(0); a.sC1 = 1; // bf16 element stride
// A/B strides: multiply by 2 to convert fp4x2 (uint8) stride → fp4 nibble stride
a.sA0 = (unsigned)(Aq.stride(0) * 2); a.sA1 = 1;
a.sB0 = (unsigned)(Bsh.stride(0) * 2); a.sB1 = 1;
a.M = (unsigned)m; a.N = (unsigned)n; a.K = (unsigned)k;
a.SA = Asc.data_ptr(); a.SB = Bsc.data_ptr();
a.sSA0 = (unsigned)Asc.stride(0); a.sSA1 = 1;
a.sSB0 = (unsigned)Bsc.stride(0); a.sSB1 = 1;
a.log2ks = (int)log2ks;
size_t asz = sizeof(a);
void* cfg[] = {HIP_LAUNCH_PARAM_BUFFER_POINTER, &a,
HIP_LAUNCH_PARAM_BUFFER_SIZE, &asz, HIP_LAUNCH_PARAM_END};
unsigned gx = ((unsigned)n+127)/128, gy = (mp+31)/32;
// Compute grid z for split-K
int k_num = 1 << (int)log2ks;
int k_per_tg = ((int)k / k_num + 255) / 256 * 256;
unsigned gz = ((int)k + k_per_tg - 1) / k_per_tg;
hipModuleLaunchKernel(_asm_fn, gx, gy, gz, 256, 1, 1, 0, 0, nullptr, (void**)cfg);
// Slice output to actual M rows (already contiguous since first M rows of row-major)
if (mp > (int)m) return out.slice(0, 0, (int)m);
return out;
}
// Hybrid split-K: warps_per_cta warps with LDS reduce + z_splits via grid z
// z_splits==1: direct bf16 to Cbf16 (no atomicAdd). z_splits>1: atomicAdd to Cfp32 + fp32_to_bf16.
torch::Tensor gemm_hybrid_splitk_16x16(torch::Tensor A, torch::Tensor Bq,
torch::Tensor Bsc, int64_t N, int64_t warps_per_cta, int64_t z_splits,
torch::Tensor Cfp32, torch::Tensor Cbf16) {
int M = (int)A.size(0), K = (int)A.size(1);
dim3 grid((M + 15) / 16, ((int)N + 15) / 16, (int)z_splits);
int block = 64 * (int)warps_per_cta;
size_t ldsz = (size_t)warps_per_cta * 256 * sizeof(float);
gemm_hybrid_splitk_16x16_kernel<<<grid, block, ldsz>>>(
reinterpret_cast<const uint16_t*>(A.data_ptr()),
reinterpret_cast<const uint8_t*>(Bq.data_ptr()),
reinterpret_cast<const uint8_t*>(Bsc.data_ptr()),
(z_splits > 1) ? Cfp32.data_ptr<float>() : nullptr,
(z_splits == 1) ? reinterpret_cast<uint16_t*>(Cbf16.data_ptr()) : nullptr,
M, (int)N, K, (int)A.stride(0),
(int)(Bq.stride(0) * Bq.element_size()),
(int)Bsc.size(1), (int)warps_per_cta);
if (z_splits > 1) {
int total = M * (int)N;
fp32_to_bf16<<<(total+1023)/1024, 1024>>>(
Cfp32.data_ptr<float>(),
reinterpret_cast<uint16_t*>(Cbf16.data_ptr()), total);
}
return Cbf16;
}
// Two-stage split-K: no atomicAdd GEMM + reduce+convert kernel
torch::Tensor gemm_twostage_splitk_16x16(torch::Tensor A, torch::Tensor Bq,
torch::Tensor Bsc, int64_t N, int64_t ksplits,
torch::Tensor workspace, torch::Tensor Cbf) {
int M=(int)A.size(0), K=(int)A.size(1);
int kper=((K/128+(int)ksplits-1)/(int)ksplits)*128;
int aks=(K+kper-1)/kper;
dim3 grid((M+15)/16,((int)N+15)/16,aks);
gemm_splitk_noatomic_16x16_kernel<<<grid,64>>>(
reinterpret_cast<const uint16_t*>(A.data_ptr()),
reinterpret_cast<const uint8_t*>(Bq.data_ptr()),
reinterpret_cast<const uint8_t*>(Bsc.data_ptr()),
workspace.data_ptr<float>(),
M,(int)N,K,(int)A.stride(0),(int)(Bq.stride(0)*Bq.element_size()),(int)Bsc.size(1),kper);
int total=M*(int)N;
reduce_splitk_bf16<<<(total+1023)/1024,1024>>>(
workspace.data_ptr<float>(),
reinterpret_cast<uint16_t*>(Cbf.data_ptr()),
total, aks, total);
return Cbf;
}
PYBIND11_MODULE(TORCH_EXTENSION_NAME, m) {
m.def("gemm_fused", &gemm_fused);
m.def("test_dma", &test_dma);
m.def("gemm_nsplit4_dma", &gemm_nsplit4_dma);
m.def("gemm_fused_16x16", &gemm_fused_16x16);
m.def("gemm_hybrid_splitk_16x16", &gemm_hybrid_splitk_16x16);
m.def("gemm_twostage_splitk_16x16", &gemm_twostage_splitk_16x16);
// Pre-quant + GEMM + fp32_to_bf16: 3 kernels in C++ (no Python overhead)
m.def("gemm_prequant_splitk_16x16_cached", [](torch::Tensor A, torch::Tensor Bq,
torch::Tensor Bsc, int64_t N, int64_t ksplits,
torch::Tensor Aq, torch::Tensor Asc,
torch::Tensor Cfp, torch::Tensor Cbf) -> torch::Tensor {
int M=(int)A.size(0), K=(int)A.size(1);
int sm = (int)Asc.size(0);
// Step 1: Quantize A
int n_scales = K / 32;
int total_blocks = sm * n_scales;
int tpb = 64;
quant_a_kernel<<<(total_blocks + tpb - 1) / tpb, tpb>>>(
reinterpret_cast<const uint16_t*>(A.data_ptr()),
reinterpret_cast<uint8_t*>(Aq.data_ptr()),
reinterpret_cast<uint8_t*>(Asc.data_ptr()),
M, K, (int)A.stride(0), sm);
// Step 2: GEMM with pre-quantized A
int kper=((K/128+(int)ksplits-1)/(int)ksplits)*128;
int aks=(K+kper-1)/kper;
dim3 grid((M+15)/16,((int)N+15)/16,aks);
gemm_prequant_splitk_16x16_kernel<<<grid,64>>>(
reinterpret_cast<const uint8_t*>(Aq.data_ptr()),
reinterpret_cast<const uint8_t*>(Asc.data_ptr()),
reinterpret_cast<const uint8_t*>(Bq.data_ptr()),
reinterpret_cast<const uint8_t*>(Bsc.data_ptr()),
Cfp.data_ptr<float>(),
M,(int)N,K,(int)(Aq.stride(0)),(int)(Bq.stride(0)*Bq.element_size()),
(int)Bsc.size(1),kper,sm);
// Step 3: Convert fp32→bf16 + zero workspace
int total=M*(int)N;
fp32_to_bf16<<<(total+1023)/1024,1024>>>(Cfp.data_ptr<float>(),
reinterpret_cast<uint16_t*>(Cbf.data_ptr()), total);
return Cbf;
});
m.def("gemm_ext_splitk_16x16_cached", [](torch::Tensor A, torch::Tensor Bq,
torch::Tensor Bsc, int64_t N, int64_t ksplits,
torch::Tensor Cfp, torch::Tensor Cbf) -> torch::Tensor {
int M=(int)A.size(0), K=(int)A.size(1);
int kper=((K/128+(int)ksplits-1)/(int)ksplits)*128;
int aks=(K+kper-1)/kper;
dim3 grid((M+15)/16,((int)N+15)/16,aks);
gemm_ext_splitk_16x16_kernel<<<grid,64>>>(
reinterpret_cast<const uint16_t*>(A.data_ptr()),
reinterpret_cast<const uint8_t*>(Bq.data_ptr()),
reinterpret_cast<const uint8_t*>(Bsc.data_ptr()),
Cfp.data_ptr<float>(),
M,(int)N,K,(int)A.stride(0),(int)(Bq.stride(0)*Bq.element_size()),(int)Bsc.size(1),kper);
int total=M*(int)N;
fp32_to_bf16<<<(total+1023)/1024,1024>>>(Cfp.data_ptr<float>(),
reinterpret_cast<uint16_t*>(Cbf.data_ptr()), total);
return Cbf;
});
// gemm_16x16_nosplitk removed — replaced by gemm_ext_splitk_16x16_cached
m.def("gemm_nosplitk", &gemm_nosplitk);
m.def("gemm_fused_bsh", &gemm_fused_bsh);
m.def("gemm_ext_splitk", &gemm_ext_splitk);
m.def("gemm_ext_splitk_cached", &gemm_ext_splitk_cached);
m.def("gemm_ext_splitk_dma_cached", &gemm_ext_splitk_dma_cached);
m.def("asm_gemm_a4w4", &asm_gemm_a4w4);
m.def("warmup_asm", []() {
if (!_asm_mod) {
hipModuleLoad(&_asm_mod,
"/home/runner/aiter/hsa//gfx950/f4gemm/f4gemm_bf16_per1x32Fp4_BpreShuffle_32x128.co");
hipModuleGetFunction(&_asm_fn, _asm_mod,
"_ZN5aiter41f4gemm_bf16_per1x32Fp4_BpreShuffle_32x128E");
}
});
m.def("quant_and_asm_gemm", [](torch::Tensor A, torch::Tensor Bsh,
torch::Tensor Bsc, int64_t N, int64_t log2ks,
torch::Tensor Aq, torch::Tensor Asc, torch::Tensor out) -> torch::Tensor {
int M = (int)A.size(0), K = (int)A.size(1);
int n_scales = K / 32;
int sm = (int)Asc.size(0);
int total_blocks = sm * n_scales;
int tpb = 64;
quant_a_kernel<<<(total_blocks + tpb - 1) / tpb, tpb>>>(
reinterpret_cast<const uint16_t*>(A.data_ptr()),
reinterpret_cast<uint8_t*>(Aq.data_ptr()),
reinterpret_cast<uint8_t*>(Asc.data_ptr()),
M, K, (int)A.stride(0), sm);
return asm_gemm_a4w4(Aq, Bsh, Asc, Bsc, M, (int)N, K, log2ks, out);
});
}
"""
_EXT = None
def _get_ext():
global _EXT
if _EXT is None:
import torch.utils.cpp_extension as _cext
_EXT = _cext.load_inline(
name="fused_mxfp4_v212",
cpp_sources=[""],
cuda_sources=[_HIP_SRC],
extra_cuda_cflags=["-O3", "-std=c++17", "--offload-arch=gfx950"],
verbose=False,
)
return _EXT
_warmed = False
_ws_cache = {}
_ai_ready = False
_ai_quant = None
_ai_shuffle = None
_ai_dt = None
def _init_ai():
global _ai_ready, _ai_quant, _ai_shuffle, _ai_dt
if not _ai_ready:
from aiter import dtypes
from aiter.ops.triton.quant import dynamic_mxfp4_quant
from aiter.utility.fp4_utils import e8m0_shuffle
_ai_quant = dynamic_mxfp4_quant
_ai_shuffle = e8m0_shuffle
_ai_dt = dtypes
_ai_ready = True
def custom_kernel(data: input_t) -> output_t:
A, B, B_q, B_shuffle, B_scale_sh = data
global _warmed
ext = _get_ext()
if not _warmed:
ext.warmup_asm()
_warmed = True
M, K, N = A.shape[0], A.shape[1], B.shape[0]
key = (M, K, N)
dev = A.device
if key not in _ws_cache:
mp = ((M + 31) // 32) * 32
sm = ((mp + 255) // 256) * 256
_ws_cache[key] = (
torch.zeros(M, N, dtype=torch.float32, device=dev),
torch.empty(M, N, dtype=torch.bfloat16, device=dev),
torch.empty(M, K // 2, dtype=torch.uint8, device=dev), # Aq cache
torch.empty(sm, K // 32, dtype=torch.uint8, device=dev), # Asc cache
torch.empty(mp, N, dtype=torch.bfloat16, device=dev), # ASM out cache (M-padded)
)
fp32_ws, bf16_out, aq_buf, asc_buf, asm_out = _ws_cache[key]
# For M>=64: all-C++ quant + ASM GEMM (zero Python overhead, all buffers cached)
# ASM split-K (v12) and fused_bsh (v13) both regressed — ASM with no split is best
if M >= 64:
return ext.quant_and_asm_gemm(A, B_shuffle, B_scale_sh, N, 0, aq_buf, asc_buf, asm_out)
# 16x16x128 MFMA for small M + small K (less wasted compute)
if M <= 32 and K <= 1024:
return ext.gemm_fused_16x16(A, B_q, B_scale_sh, N, bf16_out)
# 16x16x128 ext_splitk: baseline ks=14 remains optimal (13.3µs)
# Exhaustive search: LDS fusion (17.0), hybrid splits (17.7-21.8), sched_barrier (25.1) all worse
# Root cause: __launch_bounds__(64,8) with 1848 CTAs gives best CU util + hardware wave-switching
if M <= 16 and K > 1024:
ks = max(1, K // 512) # 14 for K=7168
# v14 best: buffer loads + no redundant zero = 12.4µs
# v15 two-stage (16.1), v16 pre-quant (15.6) both regressed from extra kernel launches
return ext.gemm_ext_splitk_16x16_cached(A, B_q, B_scale_sh, N, ks, fp32_ws, bf16_out)
if K > 4096:
ks = min(K // 192, 40)
return ext.gemm_ext_splitk_cached(A, B_q, B_scale_sh, N, ks, fp32_ws, bf16_out)
elif M >= 128:
return ext.gemm_fused_bsh(A, B_shuffle, B_scale_sh, N, bf16_out)
else:
return ext.gemm_fused(A, B_q, B_scale_sh, N, bf16_out)
scrolls · 1833 lines total
Source code from GPU Mode and the KernelBot dataset · June 9 Researcher Reciprocity License v1.0
Best evidence level for this revision: reported
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